The annual Greene School Haunted Hall has always been a showcase of student imagination, but this year the event received a digital upgrade. By weaving artificial intelligence into traditional crafts, the senior class transformed nearly the entire first floor into a nightmarish promenade that feels both classic and futuristic. Visitors wander past a hand-carved graveyard, a life-size wooden carriage, and ceramic “monster mash” snacks, all set to a live soundtrack performed by fellow students.
What sets the 2026 edition apart is its reliance on AI-driven multimedia. The school’s AI Apps and Innovation class programmed moving portraits that seem to stare back, and floating heads that drift across dim corridors. These effects were not outsourced; students wrote the code, trained the models, and integrated the outputs with physical props, turning static displays into interactive spectacles.
AI-powered visuals bring the hall to life
Senior Lilyana Martin described the process as “a blend of imagination and technology that lets us do way more than traditional art alone.” Using a combination of generative AI tools and motion-capture rigs, the team produced lifelike digital ghosts that respond to passerby movement. Generative AI refers to algorithms capable of creating new content—images, sound, or video—based on learned patterns, and in this project it served as a catalyst for the hall’s eerie atmosphere.
Freshman Markeith Bodwell-Gosier highlighted the learning curve: “Almost everything is going to be AI. It’s powerful, and we can make creative, great things with it.” By experimenting with prompt engineering, the students learned how subtle word choices shape the resulting visuals, an exercise that mirrors real-world AI development cycles.
Handcrafted art, music, and theater amplify the spooky vibe
While the digital layer added motion, the tactile side of the hall remained essential. Art students built a full-scale wooden carriage using traditional woodworking techniques, and a dedicated group sculpted a ceramic buffet of fake brains and bones that visitors could admire. Live student musicians provided a creepy soundtrack, playing organ chords and eerie strings that echoed through the hall, reinforcing the sense of immersion.
Visual-arts instructor Sarah Knouse emphasized the synergy: “It really shows how our students can manifest their ideas into reality through collaboration and believing in their imagination.” The project united every art discipline—painting, sculpture, woodworking, and performance—under a single Halloween-themed narrative.
Educational impact and future possibilities
The Haunted Hall serves as a living laboratory for interdisciplinary learning. Participants reported gaining hands-on experience with AI tools, while also sharpening traditional skills like carpentry and set design. For many, the event was the first time they saw how a machine-learning model could complement, rather than replace, human creativity.
Knouse summed up the philosophy: “There is a time and a place for this technology, as long as it dovetails with original concepts and creativity. It can be that catalyst to push the idea forward.” As AI becomes more entrenched in everyday life, projects like Greene’s Haunted Hall illustrate how schools can embed emerging tech within existing curricula, preparing students for a future where digital and analog skills intersect.
Overall, the haunted hallway stands as a testament to what can happen when curiosity, craftsmanship, and cutting-edge technology converge. The blend of ghostly AI projections with hand-made sets not only delights Halloween visitors but also equips the next generation with a template for merging art and science in inventive ways.



